This project centers on bringing my game world to life with smooth, responsive Rive animations. Using Rive’s state-machine workflow, I want fully rigged 2D character actions—idle, walk, jump, attack—as well as lively background loops (swaying foliage, flickering torches, ambient effects)… (Budget: $30 – $250 USD, Jobs: 2D Animation, 2D Game Art, 3D Animation, 3D Modelling, Animation, Game Development, Unity, Unity 3D)
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